LMS = Last man Standing
OC = Open Coop
_________________
LMS
www.doom3coop.com________________
Advantages:
-Items can be taken forever
-More player models
-Names showup on screen
-If you look on a player it says health
-If you look on a player it says kills
-Highscore Scoreboard
Disadvantages:
-VERY Laggy: Jumping, walking, shooting
-Spawned monsters spawns using IDLE animation
-UNLIMTED spawning (ruins coop feeling)
-UNLIMTED SUPPLIES (ruins the "only this leftt" feeling, (you can pick stuff up forever))
-Monster spawn point sometimes is visible making you think there's a monster there but there is not
-Monsters are strong
-Slow item respawn rate
-No difficulty levels
-Game MAINLY FOCUSED AROUND SCORES
NOT "LETS GET OUTTA HERE ALIVE" <-- HUGE NONE COOP FEELING
Conclusion: 2/10
Game loses lots of points on "None coop feeling"
Information gathered:
Today
Ewz-clan server 1
1 Hour gameplay
60 Ping
__________
OC
www.d3opencoop.com__________
Advantages:
-A whole pack on extra campaign with the playtime almost of normal Doom 3
-"Health Pool" when a player has max HP and pick it up health it is saved to be used if someone dies
-When you die and was only one left and 0 healthpool game over
-When healthpool is 0 noone can respawn (COOP FEELING)
-Not laggy
-Synced gameplay
-Different head models
-Spectrum colors for player models
-Monsters using correct animations
-Health shown on scoreboard
-No names showing where your friends are (COOP FEELING)
-Difficulty levels
Disadvantages:
-You can get stuck on a map (VERY RARE BUG)
-"Hellwave" game mode very badly done
-When spectating your spectator model is the weapon you died with(invisilbe if it was fists & grenades)
-Not much happening with developement
Conclusion: 8.5/10
Points stay up thanks to "Coop Feeling"
Information gathered:
1 ½ year of OC playing
Over 300 hours playtime
Polo's OC server
Average ping 30-60
Final Conclusion: SWITCH TO OPENCOOP EWZ
I think I have all of my UBCS mates on that OC is better than LMS