Here is some Fallout New Vegas Info
Characters
The Courier - is the player character.
The Courier is simply, as the name implies, a courier carrying a parcel
across the Mojave desert. Left for dead in a shallow grave, the Courier
is dug out by Victor, a friendly robot, and nursed back to health by Dr. Mitchell; doctor of the town of Goodspring, who gives the Courier a 9mm Pistol, a Vault 21 Jumpsuit, and a Pip-Boy 3000. The Courier will now have to find out who tried to kill him/her and what exactly was in the package he/she was carrying.
Chet - is a store owner living in Goodsprings. He runs the Goodspring General Store.
The player can buy armor from him. He also provides weapon modification services.
Cheyenne - is Sunny's dog. Sunny and Cheyenne help the Courier fight the Powder Gangers.
Easy Pete - is a prospector living in the Mojave Desert in the town of Goodsprings.
He can be persuaded to help the Courier defeat the Powder Gangers to hand over some dynamites , or to actually take part in fighting the Powder Gangers.
Fantastic - is a man living in the Mojave Desert. He works for the NCR to retrieve the weapons and secrets of Helios One.
Joe Cobb - is the leader of a group of escaped convicts known as the Powder Gangers.
He is looking for a man named Ringo.
The player can assist him in attacking a town, or kill him and save Goodsprings from his gang.
Mitchell is a surgeon located in Goodsprings. He evacuates the Courier to Goodsprings after a friendly robot named Victor finds you buried.
Mitchell comes from the local vault, Vault 21.
Mitchell brings the PC back to health after being found by his robot
Victor, and sets the characters stats for the game. He then gives the
player a Pistol, the Vault 21 Jumpsuit, and a Pip-Boy 3000.
Raul - is a ghoul living in the Mojave Desert. He can join your acquaintance as a follower.
Until you free him, Tabitha has held him hostage at Black Moutain. There, he is forced to fix Tabitha's favorite robot.
Raul can become a follower for you, should you wipe out the State and their delusional master.
Ringo - is a trader from Nevada. About a week before the game started, Ringo came to Goodsprings
saying he'd been robbed and attacked. He was allowed to stay there, then the Powder Gangers came to Goodsprings looking for him threatening to burn the town down if they didn't get him.
The Courier can either help Ringo by escaping the Powder gangers or just leave him to die.
Sunny Smiles - is a local ranger living in Goodsprings. She can help the Courier defeat the Powder Gangers.
Tabitha - is the insane leader of the State of Utolbitha super mutants
at Black Mountains. In 2278, Tabitha hoarded up some local super mutants, captured a ghoul engineer (Raul who is the object of his affection), fortified the Black Mountains radio complex, and formed the State of Utolbitha. Tabitha tyrannically rules over all the mountain's super mutants inhabitants and has decreed that all humans be shot on sight. "She" is actually a male super mutants gone completely insane.
Tabitha is holding Raul (the ghoul) against his will. The Courier can follow the radio signal to Black Mountain.
Trudi - is the mayor of the town Goodsprings. The Courier can convince her to ambush the Powder Gangers with a high enough sneak skill.
Victor - is a robot found in Mojave Desert. He is a TV Robot that displays the face of Vegas Vic on his screen. Victor digs the Courier out of a shallow grave in the desert sand.
He is also very reluctant to give you information on what
happened to you (why you were in a grave), but he does take you to the
starting point of the game, a small town called Goodsprings.
Creatures
Big Horners - are mutated Bighorn Sheep found in the Mojave Desert around New Vegas.
Little Geckos - are creatures found in and around New Vegas's surroundings. They are the mutated version of the Gecko lizard.Little Geckos present in the Nevada region are reported to be minor enemies.
Super Mutants - Super Mutants or
meta-humans are mutated humans, products of infection by the Forced Evolutionary Virus,
or F.E.V. They are much taller, bulkier and muscular than pure strain
humans, have (mostly) green, gray, or yellowish skin, are immune to
disease and radiation, and are gifted with superhuman strength and
endurance. Although they are completely sterile, the rapid regeneration
of their cells caused by FEV makes them biologically immortal (but not
immune to death from injury, of course).
Ghouls or
necrotic post-humans are decrepit, ragged, almost rotting, zombie-like mutants, victims of radiation poisoning.
Weapons
9mm Pistol - is a weapon, it's a rugged design, resembling the Browning Hi-Power. It can be upgraded with a scope or expanded magazine.
Virgin Mary Pistol - is a weapon. It is a unique variant of the 9mm Pistol. It has the Holy Virgin Mary of Christian Faith painted on the ivory grip of the firearm with the whole body of the pistol engraved with wavy details.
Desert Revolver - This long barrel revolver is carried by A7, or at least someone wearing Desert Armour. Its appearance is remarkably similar to that of the Colt Singel Action Army revolver.
Varmint rifle - is a small-caliber firearm or high-powered air gun
primarily used for varmint hunting—killing animals such as rats,
rabbits, birds, squirrels, gophers and other animals considered to be
farm pests.
The Varmint uses .22 ammo. It is considered low-power, but boasts a high critical bonus and deals significant damage to limbs.
One is given to you by Sunny Smiles for killing Geckos around Goodsprings.
Hunting Rifle - No info.
Shotgun - No info.
Military Assault Rifle - The weapon looks like a Colt Commando, a 5.56mm weapon from our own timeline, but with a shorter, Vietnam era magazine.
Grenade Machine Gun - Just like it sound, like a Machine Gun but shooting grenades instead.
Dynamite - is a high explosive, consisting of nitroglycerin, initially using
diatomaceous earth kieselgur or another absorbent substance such as
sawdust as an absorbent.Easy Pete can be convinced to hand some dynamite over to the player character if
they can prove they can handle the sticks without killing everyone.
Sledgehammer - The New Vegas sledgehammer looks identical to the one in Fallout 3, it still being used by super mutants. Carried by State of Utolbitha mutants.
Super Sledgehammer - The
Super Sledgehammer is a powerful melee weapon.It includes a kinetic energy storage device to increase knockback. It
is a rather cumbersome weapon, but it is very useful when facing tough
enemies. It's looks identical to the one in Fallout 3
Golf Club - has a special VATS attack called "Fore!", which delivers a swing to the target's face.
Nail Board - This 2x4 has a bunch of nails driven through it. It looks identical to the version in Fallout 3, and is still used by super mutants.
Armor
Combat armor - is among the best forms of protection in the post-War Wasteland.
dentical in appearance to the version
found in Fallout 3, the combat armor available in the Mojave Desert
is short-sleeved, having only the shoulder pads and chestplates
covering the torso, as well as the forearm guards.
Desert Armor - is a modified suit of L.A.P.D. riot armor, covered by
a tattered trenchcoat with the letter "A" and the number "7" on the
back. The helmet that accompanies it is blackish purple, and has
another 7 on it. The front of the armor features a neckpiece with "81"
on it. A bear can be seen on the shoulder pad, which means that it is affiliated with the New California Republic. This character can very well be a mercenary,or bounty hunter hired by the New California Republic.
New California Ranger Amor - Described as a mustard-yellow color, NCR Combat Armor was used
extensively by NCR Rangers prior to their Vegas campaign. NCR soldiers
generally wore police outfits while serving in the capital, but might
have worn this armor abroad.
Leather armor - it is an enhanced one-sleeved black leather jacker. The female version also lacks a left sleeve, and has football shoulder pads in place of the Road Warrior style pauldrons.
Easy Pete's Clothes - is a pair of overalls with worn gray long sleeve
button down shirt with a reddish orange bandanna. The hat is made of
straw.
Black Mountain Jumpsuit - This jumpsuit is a dark green color, and has a Black Mountain Jumpsuit patch sewn on the left breast and a name patch on the right that says "Miguel".
Powder Gang Uniform - The uniform consists of a dark blue jacket that has two chest and
bottom pockets on the front with a scratched out name-tag, a white
button down shirt under the coat, and a pair of light gray pants with a
white strip running down the sides.
More info to go!